Showing posts with label How to bake Ambient Occlusion. Show all posts
Showing posts with label How to bake Ambient Occlusion. Show all posts
Tuesday, August 27, 2013
How To Bake An AO in Blender
By request, and frequently asked in Blender groups & Builders Brewery, here is a very basic How to Bake an Ambient Occlusion Map in Blender, (starring the chair of course). If you need info on how to unwrap and where to put seams and stuff, either go look that up first, or just use Smart UV Project as your unwrap method for the first one :)
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